I'm trying to add a timer which counts the minutes and seconds to the UI layer of my game. For testing purposes, I'm just trying to get the time do display as the system counts it (without formatting it to minutes or seconds). I'm trying to use the following events to get it to at least display incrementing numbers on the screen :
However when I load up the layout, the text object does not display anything at all.
How do I go about resolving this?