Hello guys, I want to create a survival game.
A brief description:
You spawn on a map(a huge map smth like minecraft world, tile based) and you must find your way to survive, cut trees, kill beasts, eat etc.
You will see you character from a third persion camera that is above you and ponited at you, smth like a birds eye.
I have to store objects position on the map, because the player will have the ability to drop items, and create wherever he wants.
I want to know if anyone ever tried to do smth like this and some ideas on how to create the map and how to create a positioning system.
I will apreciate any advice and if anyone would like to help me create the engine and make it public, please tell me.
Btw.. I found a game that suits my vision: dontstarvegame.com
That would be really easy !
The only thing here is that unless R0J0hound or Yann shows up , it would take you a lot of time to get the minecraft-style randomizing+saving system
It would be hard but possible ...
I have a little idea 'bout that but I won't be able to code it or achieve it ... ( School , Time , Personnal projects )
Another thing you want to know , the 3rd person view is only the 8-direction behavior with some animations to create an illusion !
Maybe , if this issue isn't solved before tommorow , I'll be able to help ya !
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thx for the replay,
The biggest problem I have is the deph of field, it looks like C2 is not going to support the render tech needed... I must come up with smth
Explain , man , C2 can support any game in 2d but no 3d is available and won't be available