the player is the white circle, who is supposed to go throught the black sprite verticaly but when I draw a line between two black sprites and the player collides with the line, the player changes his angle and follows the line, and then back to the black sprite angle to go up again.
The matter is that in android devices (where the game runs not as fast as in computer) sometimes the player ignores the line and keep going upward (I suppose its because of a little "lag jump")
Any way to fix it? I think by increasing line.width...
Thanks again and excuse my english