I am not sure what the proper term for this is, but I am trying to make a dialogue box that functions in the same way as the old Pokemon games.
I have a hidden text box that appears when the player sprite is close to an NPC sprite, displaying set text depending on the situation. But the text appears all at once. I would like it to appear gradually like in classic RPGs, but I am not sure how to do this.
Here is a video to illustrate what I would like the end result to be:
Thank you for your time!