I created a bunch of rope sprites with a variable called number. They all have physics enabled in behaviours.
This was the code I used to attach them from the balloon to the basket.
I had to increase the rope sprite density though, because the rope sprites would sometimes break apart when under heavy loads, but that seemed to fix the issue.
<img src="http://www.howardfrancisdavies.co.uk/Rope.jpg" border="0" />
Hope this helps