How do I create a random character with random parts ?

0 favourites
  • 1 posts
From the Asset Store
Background Story generation templates. See the Arcade demo.
  • Hello,

    I'd like to create characters with something like bone animation, and have them get randomized selected parts. Have random legs in a set of legs family, also with the torso and the head. How to do this ?

    I use container and families for now but I find these tools a little bit restrictive. For example, I choose the torso to be the container for the legs parts, arms and the head. But for design question, it will be preferable to have a virtual container named of my entity type instead of picking the torso to control the AI of the whole object.

    Also, I don't know if it is possible to assemble a container at runtime, or ake a container relying on families for the parts, and pick random object type in this family while creating the character.

    Any suggestion or precision ?

    Thanks in advance,


  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)