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I'm trying to create an object(changing angle every X seconds) that destroys the player on it facing the player. I've tried accomplishing this using LOS and other manual ways of doing it, but it hasn't worked so far. I don't think providing a capx is really necessary, but I will if you need it to understand what I'm saying.
Thanks in advance
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i honestly find los next to useless
my advice would be have a sprite los, pin it to the camera.
then on collition with player, destroy player.