Hello guys, i really need your help; the thing is: i am making a sort of RPG, and i need to create a "battle log", for example:
"You lose 39 hitpoints due to an attack by a dragon"
"A dragon loses 40 hitpoints due to your attack"
This kind of log is implemented in games like Tibia, etc.
Right now, i can adapt a spritefont to set the text with specific variables: "A Enemy.Name loses Sword.Damage hitpoints due to your attack"
My problem is when the text changes, when you attack other enemy; i dont know how to save the previous text in a kind of text box and keep the log updating...Any ideas?
Should i use an array or something rare like that?
Here is a screenshot of what i want...
I really appreciate any kind of help.