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Hi, I have no idea how to do this. It should simulate a "view" (image):
Do you think is it possible via Construct 2?
Thanks for reply
Hi Gravitr - do you mean for mapping the line-of-sight within a certain range - distance and angle?
Yes, that's I mean.
btw, I've looked on line of sight behaivor but I dont know how to use it for this situation
Look at the Shadow casting behavior, it was made for that.
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Okay, thanks, but now it's over object, which should "swallow" it, but it doesnt (light goes through it)
But its still impossible to hide object on collision, like this:
You cant simply hide the part of blue object (sprite), which is in red shape, right?