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Hi, I have no idea how to do this. It should simulate a "view" (image):
Do you think is it possible via Construct 2?
Thanks for reply
Hi Gravitr - do you mean for mapping the line-of-sight within a certain range - distance and angle?
Yes, that's I mean.
btw, I've looked on line of sight behaivor but I dont know how to use it for this situation
Look at the Shadow casting behavior, it was made for that.
Okay, thanks, but now it's over object, which should "swallow" it, but it doesnt (light goes through it)
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But its still impossible to hide object on collision, like this:
You cant simply hide the part of blue object (sprite), which is in red shape, right?