I recently heard about the (useful) 2D Dynamic Lighting Effect created by Pode :
I was like "Oh great this is exactly what I need" BUT : I don't know how to create a Normal Map.
Here's the sprite used in Pode's example :
Now, the concerned Normal Map :
And then there's me and this atrocity :
I thought using Paint.NET witht the NormalMapPlus plugin could be enough, but it seems to be wrong as hell. I didn't really understand how to make these normal Maps, how to deal with blue green and red according to the shadows you want and stuff...could someone explain it to me ? I really want to use this effect, it could add so much in the game's atmosphere !