So I could'nt really explain better in the subject title.
I am working on a platformer, a lá super meat boy. What I wanted to do was create multiple working cannons within one layout. (Like the shooting spinners in super meat boy).
In the picture is shown how I tried it. It works (kind of), but if I have two cannons in different angles, the bullet isn't doing what I want it to do.
I know why it doesn't do what I want,, there are mistakes in the events, but I don't know how to do it better and properly..
If anything is unclear just ask, I really would like to know how to properly do this!