How do I create multiple enemies from scml

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  • Hello everyone.

    i follow this tutorial

    and it help me a lot to import my Hero scml and make it move with animations.

    In a few words this tutorial create a simple sprite , every tick the Hero.scml follow the sprite.

    So, after that i import a new character scml and call it enemy.If i follow the same tutorial i can make 1 enemy move around with animations.

    What about if i want to make 2 or more enemies?

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  • Can't you just copy the events for the first enemy and change the details and add the new enemy? 🤔

  • if i have 2 enemies maybe.

    But maybe i need more than 50 until the first stage is clear.

    And what about the spawn enemies?

  • if i have 2 enemies maybe.

    But maybe i need more than 50 until the first stage is clear.

    And what about the spawn enemies?

    Let's see... well for example my space shooter game I use enemy spawners. Basically it's an invisible object and has a variable so and it's set up so if the variable is set to blade enemy and the player is within a certain distance the enemy will spawn. If the variable is set up for bug enemy then a bug enemy will spawn but you have to at least set up the details for each enemy since they will all I assume have their own attacks and stuff like that. I'm not at my computer now but if you need more help setting this up just let me know and I'll get on my computer later today

  • if i have 2 enemies maybe.

    But maybe i need more than 50 until the first stage is clear.

    And what about the spawn enemies?

    Oh and once you have that set up... if you want the enemies to spawn random items.... check out my YouTube tutorial on this feature. Follow the page for my videos 😉

    https://youtu.be/wdBt2hDH9R4

  • are working with simple sprites, spriteshits or scml?

  • are you working with simple sprites, spriteshits or scml?

  • are youworking with simple sprites, spriteshits or scml?

  • > are youworking with simple sprites, spriteshits or scml?

    >

    it's just simple sprites but it all should work the same because all you're doing is just spawning objects.

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