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I need to have all objects within a radius of a particular object need to get attracted to it..and move towards it.. like a big magnet.
Is there a inbuilt way to do that.
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R0J0hound .. could you point me to a reference for those forumlaes.. how did you arrive at it?
The force calculation is a simplification of gravitation.
So that gives the force, and the angle should be toward the magnet so I converted from polar (distance, angle) to caresian (x,y) so I could sum up the forces before applying them to the player.