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I am new to the forums and game development using Construct and interested in creating a liquid effect like from Coco Loco - youtube.com/watch
I understand it was created probably with C++ / OpenGL... Is this even possible in Construct?
You could certainly get close with playing around with physic objects to simulate water.
Would it be playable? Not a chance, especially on mobile!
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Is there a more feasible way, obviously wouldn't look as good but anyway?
i saw a few older examples called Quaziblobs, that looks good but would it be playable?