Does anyone know how to create this lighting effect. I imagine it would have something to do with the shadow caster behaviour, light source, an overlapping 'ball of light' sprite and blend modes. So far i haven't been able to recreate it, hopefully one of you can.
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Interesting. Looks like some kind of subtle hybrid between the Shadow Caster Behavior and Dynamic Lighting. You can combine the two, after all.
Take a look at these :
https://www.scirra.com/tutorials/9401/e ... ing/page-1
https://www.scirra.com/manual/178/shadow-light
It's either full Shadow Caster Behavior with clever use of sprites color, either the said combination.
Thanks for replying.
While I did learn some stuff I didn't find what I was looking for.
To be more clear, a very bright like with an entity blocking the lights path, not just a light and a shadow like you would get with a normal shadow caster.
Anyone got any idea about how to do this?