I am making a point n click game and I don't know how to make my inventory menu.
This menu would pop up on top of any level (layout) and I would like to avoid creating this menu in the editor for every layout.
My idea was to create it dynamically in a specific top layer on start of every layout and then show/hide it when needed.
My problem is that it seems I can't create layers dynamically in construct 2. A workaround would be to put inventory element in the top layer of the layout but I can't even get the top layer's name (My layouts can have different numbers of layers for parallax).
Does anybody knows a solution/workaround for this ? Thanks