hi everyone, came across this simulation on evaporative cooling...whereby hot water is placed in a beaker. The water is modeled as a collection of particles that are constantly colliding with each other and with the walls of the beaker. When a particle near the top has enough kinetic energy, it has a chance to leave the beaker, taking its energy with it and reducing the average kinetic energy of the particles in the container.
Briefly, how should I develop this in Construct 2? Thanks much everyone.
Develop games in your browser. Powerful, performant & highly capable.