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I almost done kind of 2d shooter and i would like to create a enemy that stays and whene i'm in front of him to shoot bulets.
Anyone created ?
i have the character with the gun.
what do i do next?
Thanks a lot!
Easiest way to do this is to use the turret behavior:
Just make invisible sprite and pin it to the enemy and when the player overlap the sprite set the enemy to shoot.
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Also you can preview the "Turret Defense" example inside C2.
OK , Thank You i will try today
OK, so i did the Turret But it Shoots in the enemy , and i dont know why but i cant make the player look after the main character it looks only in one direction.
Anyone can show me how can i do this ?
You can compare the enemy position with the main character position on the X axis.
Thank You man , Now i know
Also - search the tutorials - There is a lot of great information there.
Yes, Thank you