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I have a quick question.
I have a tank that is mooving and I want that behind it it will create some track animation.
I did it but it doesen't put it on the right angle.
Could you please do a small .capx example.
This sucks because I would have a good link for you to make this but it's only if you know how to use SDK and code it into the game. I haven't seen any construct 2 stuff yet on how to do this
Something a little like this?
download the capx here:
mikewalton206 The SDK is not needed for this.
There is a problem with a part of the drift. This is where the car's angle has passed 360 but the angle of movement is still less than 360. This can be ironed out relatively easily though.
what is here wrong?
The new link:
Could you help me with this?
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Radulepy the problem is that you just spawn them every 0.3 seconds when the tank is moving and that they are too long to make a realistic effect. Try making the tracks shorter and use the distance method I used in the tank capx.
Do you have a capx file of the drift problem or are you just not sure?
I will look into some more and see if I can come up with anything
Here is a quick .capx with resource .
I have no ideea how can i do a realistic track effect.
https://drive.google.com/file/d/0B2orsd ... sp=sharing