My game needs a HP Ratio like 20/20 is full health, 10/20 is half etc. i would like to minimize the use of text boxes and global variables as much as possible, im also wondering if theirs a way to do it with just one text box and one global variable. Thanks for your time guys!
Do you want to show the health bar or just text?
If you want your max health bar to be eg 250px
Your on top health bar should be 250 / 20 * amount of current hp.
So 5hp will be 62.5px wide to show the hp
Global variable = current hp
Set text to "current hp" & "/20"
sqaure image object
*total bar width when full = 100 pix
set square width to (100 * (sqaure.currenthealth / square.maxhealth))
Not a bar sorry, just the text. with every level i would like to add an increase for the capacity
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If you want the max hp to change with level, you need either a well defined function or another variable for it. eg.
Set text to HP & "/" & MaxHP[/code:2c5eej61]
If you don't want to use another variable, use something like [code:2c5eej61]Set text to HP & "/" & (15 + 5 * Level)[/code:2c5eej61], which is of course more limited.