all physics to control the crane/excavator arm
when i use pin behavior to joint the moving parts that have physics behavior everything brake apart
Crane joint to Arm1 joint to Arm2 joint to Bucket
i use create physics joint for each but i dont know how to move them like a real excavate
any help rojo anybody
Could you share your capx, or give an example of what you are trying to achieve?
i dont have 300 rep to post file
just Google image search EXCAVATOR on see what i am trying to make
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I'm quite aware of what an excavator is, I was hoping for you to show how far you've come creating one, so we could give you some pointers on how to make it better.
Is there a reason you want to use physics to create it?
What are your plans for it to do in the game after you have created it?
In what way do you want the player to control it?
does the player control the bucket, the first arm, the second arm and how?
i am making a construction game.
i can do it without physics behavior but it make it more realistic
what kind of art? top-view? side-view? iso-view?
excavator with physics
excavator without physics
jobel side view