I have a game at the moment that rescales the layout a lot to zoom in and out, Because layer scaling was slow.
I was wondering if there was a way to get the correct mouse positions when zooming in and out.
I have notices that if you choose "On Object Clicked" the mouse position used for that always works.
There is my example of the bug/I'm not sure.
Here is the *.capx to.
Things I have tried.
Inserting a non-scaleable(0 Scale Rate) layer with 0,0 parallax. Then using..
Mouse.X("LayerName") or Mouse.X(2)
Mouse.Y("LayerName") or Mouse.Y(2)
Also tried the same method with a normal layer fully default.
The closest I could ever get was by doing..
But it kind of moved around like an oval..hard to explain lol.
Thanks in advance any help greatly appreciated!