I'm using Cocoon IO if that has something to with it. The code is simply On Touch Sprite > Consume Product ID, and I have the correct product ID in there, but the game crashes.
So on touch, Consume product. and the game crashes. the purchase works, on restore works. but the game crashes if i do consume. I made a thing that does that cause Google wont let developers cancel test purchases, which is stupid. It's a test purchase, let us cancel so we can test the IAP stuff.