A game I'm planning pretty much relies on this, I might have to move up from C2 though. I want the player to be able to arrange 16x16 tiles on a grid, then that be converted to a single sprite with each tile holding a colour value to determine the colour of each pixel. Maybe i could make 1x1 objects of each pixel then group them into one sprite/ object? If it cant be made into a sprite I think it would end up having way too many objects. If I can do this I can make a complex outcome through something simple!