For each object, there is an option to import as many separate animations as you want. Right click in the 'animations' box on the right of your screen when you are in the 'edit animations' window and click 'new animation'. Now you have the capability to add as many animations as you want for a single object.
These animations can be changed and manipulated by the event sheet.
Thanks for the reply,
I have worked out how to create and import the animation frame's...
I have a sprite with the following animations:
For some reason I can't work out how to create the events to trigger each animation.
(I am also using a dummy sprite with platform behaviour)
Somebody must have posted a tutorial or example for this?