I made a multiplayer game, tried it out with my friend, and did not host the room who first entered the room. (based on youtube tutorial)
And when I hosted it I was perfect, my friend was a bit tired and when he turned the character (bent over) he was lagging.
Can not somehow do it so that it does not laggoljon or can not be hosted by a server?
I saw a multiplayer signaling server in the scirra shop and I do not understand how it works and what good is it for? (i do not really understand the part of multiplayer for construct 2 sorry)
Sorry my bad english.