Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Right now it runs at around 48 fps pretty much no matter what I do, is that my fault? I've tried deleting all the sprites in my game even and it still runs around that fps, is there a way to make the frame rate decent?
Is this framerate in your PC or mobile?
This is on PC in browser
Low FPS can to be many unnecessary events (like Every tick), HD images, graphic driver troubles, browser troubles...
You need to verify all possibilities.
Ok, I have a few things running every tick I'll try getting rid of those, it isn't HD images, and I think chrome is fine. I'll try the events, but if it isn't that are there any other options?
ChefSeth some of the last versions of chore and webkit have been having issues
Develop games in your browser. Powerful, performant & highly capable.
Ok so after doing some tests, i realized that the debug mode itself causes the frame rate drop. I was able to observe the frame rate without it being open and it was a solid 60, so I guess the lesson is don't trust debug mode?