Configurations howto?

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  • Hi!

    I'm trying to use configurations in order to make a downgraded version of a game (my game consumes too much memory and I'm trying to reduce object number in the mobile version).

    I'm trying to do the following:

    1) Delete a Container (I will keep the main piece only, wich reduces memory usage by 50%).

    RESULT: I delete the container when only "Downgrade" configuration is active, but when I return to the HTML configuration, the container is also deleted.

    2) Disable some actions (those which affect 2nd object in the container) in the "Downgrade" configuration.

    RESULT: Actions are disabled for all configurations.

    3) Adding a "Delete Object" action (so I can delete the object created by container in (1.)

    RESULT: "Delete Object" action is shown in all configurations.

    Configurations help is very basic, and a search do not show any tutorial on this subject.

    My question is: Can anyone explain how do configurations work? Do they work for layout size only? Can I define a variable to detect current configuration, so I can add an event later to detect it?

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  • Containers aren't really a finished feature. You probably shouldn't use them for the time being.

  • Thanks for the info. I will simply made a new capx file.

    I should do it either, since I need a different GIT repository if I want to export to the free phonegap.

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