First two conditions on your screenshot can be written as an expression and combined into one condition.
System ->Compare two values -> (hitboxPlay.Bullet.speed = 100 & hitboxPlay.Bullet.distanceTravelled = 500) = 1[/code:2265h69r]
Unfortunately you can't do this with your other two AND blocks. (You probably know all this already)
So no, this isn't possible. I face the same issues in my game and have to use workarounds like boolean variables or something else.