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Is it possible to use a WebGL, or any other effect, to color a Grayscale image inside Construct on runtime?
Yes, try using the Tint shader.
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Found it, thank you!
I tried to make a smooth coloring transition
Set LayerEffect(Tint) Paramater 0 to X+1
But it only sets it to X+1 once, when the layout starts, rather than increasing X by 1 every tick. Is that intended?
If X does not change, then neither will the parameter.