So I'm moving ahead with my game slowly, but there are a few things with the collisions that I can't figure out.
1) When the spikes are down the player can walk across them without dying.
2) Top left crate: If the player touches the crate on the sides the crate 'destroys'. It should only destroy when the player touches the top of it. Right now the player has to jump on it 2-3 times to destroy it. That I don't really mind.
I've tried increasing/decreasing the collision boxes on player/spikes/box but it's still the same result. I don't know if it's that or something in my events.
If someone could take a look and let me know what I'm doing wrong, it would greatly appreciated.