I'm trying to test for collision with EVERY object, except for those in a list. I know how to prevent collision with objects I don't want, but I can't figure out how to collide with an object I don't specifically name.
"collisions enabled" event (which fires every tick and prevents jumping)
Inverted "Platformer Is falling" and "Platformer Is jumping" events (which gives me about a zillion edge cases)
Here's a capx showing what I'm doing (there's a comment where the problem is):
Construct 2 version: beta 159 (to take advantage of physics behavior working with tilesets correctly
Browser's tried: Chrome