Hi All,
I am trying a sample using physic collision detection.
Also attached the file for reference.
Am I missing something?
Thanks,
Shailesh
<img src="http://dl.dropbox.com/u/39303194/collision_missed.jpg" border="0">
http://dl.dropbox.com/u/39303194/1.capx
Try playing with the "Set Collision Polygon" of the grass sprite in the "Edit Image" window.
I moved points from the sides so now the grass has 5 points on the top side. Not a single box passed through the grass after this change was made.
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Is there any other method to handle this type of tiny number of hit collision or this is the only solution?