Hello. if you watch this video, there is an 2d character coliding with grass and flowers, any way to archieve same effects in construct 2?
the colision is in 0:45 seconds , and later as well
Yeah you could do something similar in C2..
Not sure if this is just setting angles or a combination of setting angles and animation..
It's probably based on the movement speed of the character and while overlapping they don't seem to return to their old position.
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Someone else was also asking this https://www.scirra.com/forum/how-do-i-create-physics-grass-and-flowers_t116828
Yeah , using sine it can be done and some proximity triggers Thanks