How do I Clone Assets Across Projects

1 favourites
  • 3 posts
From the Asset Store
336 static tiles (32x32 in size) + 8 animations for use in your game!
  • Hi There

    I'm trying to create a small game that has a lot in common with previous prototypes and assumed I'd be able to take things from one project to another, (especially things like pixelfont spacing sheets) so far everytime I've tried, I get an error about dependancies, but I seem unable to copy all of the relevant components at the same time to supply those dependancies.

    I suppose this is a bit of a best practices question; am I left recreating the objects, ensuring same object names and then pasting the actions into identical event sheets? am I missing something like "export selected as package" and then "import package" options in my noobishness?

  • There is no feature such as "export/import as package". What you can do is select an instance of your object in a layout in project A, then copy it in a layout in project B, this will create the object in project B.

    Once all objects are present in project B, you can copy the events from project A to project B without errors.

    A more advanced solution is to create addons for features that you know you will reuse a lot in your projects. That's a bit overkill though

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • ok, thank you so much!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)