This is driving me nuts lol I thought it would be as simple as climbing up.
Soooo, everything works almost perfect, except in only two positions in which I use a ledge sprite, Player Controller is being set to another position. Yet, for every other same sprite everything its allright.
A gif to show the problem.
There's only 2 places in which that happens, in the rest of ledges everything its fine. I should mention that when positioning the sprite on the ledge(grabbing it), theres a difference of 40 pixels in Y that I had to adjust so it would work. cant figure out the reason why yet.