I can't seem to deactivate any LoS obstacles, only add more. Is there maybe something I'm missing?
For e.g. pathfinding lets me rebuild the obstacle map, even only partially if needed.
And while I can add obstacles to LoS, I cant seem to remove them later.
That seems odd and causes me some trouble atm.
Ideally I'd like the LoS behaviour to notice that I disabled the 'solid' property of individual object instances, but I can't see how?
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Clear all the obstacles, then reload the ones you want?
You could have it trigger any time an obstacle's 'solid' gets disabled. Just clear all the obstacles and reload all the solid ones.