Use data store/fetch ?

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Fetch Quest 1 music pack is a collection of 10 in-game music loops.
  • Seems that this should work, but it does not <img src="smileys/smiley29.gif" border="0" align="middle" />

    I am just testing to see if I can get this to work. So I have "any random text" set to DATA 's value.

    The Store User Data Key is "myData"

    Fetch User Data calls for key "myData"

    Once data is fetched Button3 becomes visible

    BUT on click no text in text_Test textbox. It just goes blank.

    I have double checked app key.

    Made sure logged in.

    Have tried in with debug enabled and disabled.

    Anyone got a working example or can point me in the right direction???<img src="" border="0" />

  • ?

  • Instead of using "wait", try having another button to fetch the data, see if that works.

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  • Still blank <img src="smileys/smiley19.gif" border="0" align="middle" />

    <img src="" border="0" />

  • does anyone use this plugin?

  • Did you set your plugin's API key?

  • Which data are you storing? I don't see anything about which data to store in Store User Data.

    I haven't used Clay.IO yet but I think you're inputting blank input.

    Also, maybe something bugs out during the converting of the data back and forth - check if your Text object is LONG enough to display all of the text you're getting back. Maybe you're getting something like 50 symbols in a row which simply are too big to be displayed in the Text field. It tends to do that - When the text is too much to fit, it simply doesnt show it.

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