Hello, im new in Construct 2 and I have a question to those, who work with this programm for a long time. Im creating a clicker game and I need to know, what way to create monsters would be the best:
1. Just to create one sprite object and put ALL monsters animations in it (animation layer 1 - monster №1 animation, animation layer 2 - monster №2 animation, ets) and then just go to random animation layer and play it, this should be looking like a new monster on a screen created with his animation.
2. Create a new sprite object for each monster, put all these sprite objects to one family (thats exactly what im doing now), and then just work with family. It helps me NOT to create same events for each monster, but all of them should have instances on a layer and when I spawn random monster instead of one I have on screen now, all family instances plays same animation as one on the screen, which disturbs me, maybe it will ruin game's fps.