Hi guys, please help.
How is it possible to check the transparency of the touched area (Touch.X Touch.y) ?
Shortly, i need to ignore the transparent area of the sprite and make it touchable only at painted pixels.
Trying to do it with the drawing canvas ( DrawingCanvas.Snapshotat(x,y), but no luck.
Setting up the collision polygons is not really an option, since there will be a lot of images.
Thanks!
Mak