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So that's my file for what I have for charging a bullet and making it bigger. On release the bullet will fly faster as opposed to a regular bullet as well.
The problem comes from when I start moving. If you guys notice the bullet itself will stay in the same place while the player is moving across the screen.
Can anyone help me figure out how I can hold the bullet at the end of my imagepoint while I move around? I want the bullet to be able to stay with the player, not be left at one spot
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are you using Pin?
No I am not.
But I just did now! THANKS
Ok new problem. So once I let go of a bullet, that's not charged,if I charge another bullet right after, the bullet that was not charged, starts to grow.
I used a trigger once condition, but I'm assuming that's not it
make a new thread mannn