So i have a Animation through Spriter. I made one called "duck"
My Playerbox that my animation is set to, has a size of 32x90
I really want to make my character be able to duck under oncoming bullets.
This is kind of how i have gone about it so far. I can get the playerbox to avoid bullets fine. but my animation is not playing correctly. I think it has something to do with maybe while the Arrow is being held down it is playing over and over?