Hey everyone (what's up?), I have a huge problem and I really need some help... My Character animation keeps bouncing up and down and I have no idea why. Also, the Character doesn't stand directly on top of the wood (like it should), and when I press left or right to run, the "move" animation doesn't kick in at all. Can somebody please help me out with this animation problem?
Here's the capx: dl.dropboxusercontent.com/u/54192518/Game%20Example3.capx
are you using a transparent box and pinning the character to the box?
Yea I am, why? Am I not supposed to do that?
The reason for the character bouncing up and down was that the origin on your first animation frame did match the others, as they were all 17, 28 and the origin on the first frame was 18, -9. Here is a version of the file posted with that fixed, I'll try to take a look at the rest of the stuff a bit later: fixedExamplegame3
Alright, thanks a lot man:)
Wait a minute, the link the posted is broken:( It says, "HTTP Error 400. The request URL is invalid."
Link should be fixed now!
It fixed it, but changing the origin point created a new problem. I can't shoot anything (i.e. the green firballs) out of his staff (by pressing the space bar) anymore. The green fireballs/bullets that are supposed to spawn from the Character's staff just collide with the Character right away and blown up:(
I need to make it so that the green firballs/bullets spawn above the Character's staff so that the bullets don't collide with the character.
Create an additional image point above the character and spawn the fireballs from there.
I just tried that, it's still not working for some reason. It still just collides into the character even though the new image is way above the character. I don't get it:(
Some shoot/spawn out, but most don't:(
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Can somebody please help me out?