Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Pretty much what I need to happen is that when the player presses "E" the scroll to behavior will be disabled on one object, and enabled on another. I don't see any specific event for this, is it possible?
Develop games in your browser. Powerful, performant & highly capable.
I think you'd have to implement your own scrolling events. Or destroy the first object and create the second so only one of them exists at a time. Or... put the scrollTo on an invisible sprite that's pinned to object 1 and then when you press 'e' move it and pin it to object 2.
Second idea worked, thank you!