Changing to different layouts in the same event

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Very simple code without excess options (15 events for server and 11 events for client)
  • Apologies for the vague title but I'm not sure how to word my question without going into detail.

    I'm veeery new to this, and I'm just experimenting making a pretty basic platforming game. I have each level be its own layout, and I'm having each level share the same event page because there isn't much point, as far as I can see, in using separate ones.

    The problem I have is that when the character touches a certain block, I want them to move onto the next level. I can't find a way to specify what level to change to without creating an entirely new event sheet and saying "go to layout 'levelx'".

    I'm pretty sure there's a way to do this more efficiently than that but I don't have a clue.

    Thanks in advance :D

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  • You can have a separate event sheet for each layout, 'include' the main event sheet, then add any level-specific events after that.

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