Changing to different layouts in the same event

0 favourites
  • 2 posts
From the Asset Store
Adjusting the game screen for different resolutions (Letterbox scale)
  • Apologies for the vague title but I'm not sure how to word my question without going into detail.

    I'm veeery new to this, and I'm just experimenting making a pretty basic platforming game. I have each level be its own layout, and I'm having each level share the same event page because there isn't much point, as far as I can see, in using separate ones.

    The problem I have is that when the character touches a certain block, I want them to move onto the next level. I can't find a way to specify what level to change to without creating an entirely new event sheet and saying "go to layout 'levelx'".

    I'm pretty sure there's a way to do this more efficiently than that but I don't have a clue.

    Thanks in advance :D

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can have a separate event sheet for each layout, 'include' the main event sheet, then add any level-specific events after that.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)