So, the last time I used Construct 2 was like two years. At the time, global variables in a game automatically saved (into cookies, I think?), so anything that was a global variable kept up from one play session to another. You could close a game or refresh, and come back, and the globals were still whatever you'd left them at. I still have a game I uploaded to GameJolt that works this way--I know I never messed with local storage objects or anything, the game just... automatically saved globals on its own.
I guess games made in Construct 2 no longer do that? I really don't want to have to manually call loads and saves on every global variable for every upgrade in my game; is there a way to set it back to the old way, and have it just automatically save stuff to cookies? Am I making sense?