I want to know if c2 games can be exported as an exe game without node-webkit. I didn't like it too much. Hope you can help.
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Why you dont like node webkit?
Because The game I made in C2 says it is 2.3 mb or less while if you export in Node-Webkit it will be like 55 mb and if compressed by a zip it will be 23 mb. That amount of storage don't deserve for a very small game.
Well , Node-Webkit also packs in the whole browser in the zip file , so that explains the 53mbs , there are alternatives to node-webkit but that's outta C2's domain
Here are some ...
Naji, theoretically, you could make an executable that just says "Open <link> in default browser". This method would require that you have already uploaded your game online and that the user has a browser and Internet connection.
Unfortunately, I don't have any more information on how to get started with this method.
UPDATE: Actually, you can look up the program AutoHotkey. It's a high-level scripting language that runs on my computer everyday. It is easily capable of doing the idea I described.
By definition HTML5 will always run in a browser.
Honestly, if someone is going to the effort of downloading your game, in this day and age they really won't care if it's 5mb or 55mb.
Thanks for the tips!