I am making a a 2.5D kind of perspective a lot like nuclear throne and the old zelda games. I just want to know if there is anyway I can associate my player's y value with z order so that if he is closer to the bottom he will brought to the front and vice versa.
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Have you tried searching the forum?
This question has been asked so many times..
Yeah I did and found a plug in which is 4 years old and couldn't get working. I haven't seen any recent ones and thought it could be a lot simpler solution.
The simplest solution, I gave in this thread..