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In order to make an arrow (with a physics behavior) fall with its arrowhead first, I presume that you need to change the center of mass to the arrowhead. But how do I do that? I can access the X and Y coordinates of the center of mass of an object, but how do I change them?
just move the 0 image point in the object.
https://www.scirra.com/manual/48/image- ... ons-editor
??? That doesn't seem to work for me. If I put the origin at the arrowhead and add a physics behavior to it, it falls flat down. ???
Change the collision polygon. The center of mass is calculated based on that shape.
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Thanks, that helps a lot! One more question, though... How do I get one part to be more dense than another? I want that weight of the arrowhead to count more than the wooden shaft. Thanks a lot, though! That really answered my question!