I'm having some issues with the family object. What i desire to do is to have 3 different objects (all sprites)in a family. When one of these objects is selected it would not be possible to select any of the other objects for that event, also i need to assign different instance variables to each of the objects e.g lets say the health of the objects are 2,3,4 not the same value. What they have in common is that the same operation can be carried out on them.
i don't one to go through using of if, else just in case i'm to have more than 3 objects to deal with later on.
pls i really need help on this. Thanks